Starwyrms Adept

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13th March, 2020.

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ADEPT (Martial Artist)

A discipliined martial artist who can channel psychic power innately.

PROFICIENCIES

Armor: None
Weapon Groups: Adepts gain proficiency in Simple weapons from their proficient groups, however, they gain proficiency with the Martial weapons of 2 of these groups (which should reflect their unique fighting style). Choose any 5 weapon groups. All chosen weapons are considered adept weapons unless they have any of these two properties: two-handed, unbalancing.
Tools, Items, Vehicles, etc: One set of artisan's tools. 1 musical group. Any 2 vehicle groups of your choice.

Saving Throws: Strength, Dexterity
Skills: Choose 3 from Acrobatics, Arcana, Athletics, Insight, Investigation, Lore, Mechanics, Medicine, Perception, Persuasion, Stealth, Xenobiology.


SUBCLASSES (Psionic Specialties)

  1. Way of the Mstic. (Spaceships & Starwyrms p148).
  2. Way of the Void. (Spaceships & Starwyrms p147).
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